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Re: Raid Dev Tests

Posted: Fri Jun 14, 2024 7:57 pm
by BuBs
Darn looks like i got a lot more holes to fix thanks for match appreciate it. :thank_you:

Re: Raid Dev Tests

Posted: Mon Jun 17, 2024 5:51 am
by ZamChess
Thaank you OrgZ !

Re: Raid Dev Tests

Posted: Mon Jun 17, 2024 7:45 am
by Orgz
Another Fun duel
MACHINE:14th Gen Core i7-14700K Desktop Processor 20 (8P+12E) Cores
Hash:64
4 threads
TC: 30S+0.10S
Due to lack of moves in books as the other went book mode the other was under time trouble and lost on times games were created.
Below is the correction for the time loses
games: 11, 36, 45, 58, 79, 98, 212 are draws
game 10 and 141 go to Huckleberry
game 116 to Hurna 2023

Code: Select all

Result:
-------------------------------------------------------------------------------------------
  #  name                           games    wins   draws  losses   score    elo    +    -
  1. SF-POLY 190723_Hurna_2023        219      23     178      18     112      3   17   17
  2. SF-POLY 190723_Huckleberry-v4    219      18     178      23     107     -3   17   17
THEREFORE TRUE SCORE IS: 19-17 (Hurna vs Huckleb)
games:
https://www.mediafire.com/file/ymzibhgg ... s.pgn/file

Congrats
Sedat Canbaz (for the compilation of the book) and Hurnavich (Lines come from his books)

Re: Raid Dev Tests

Posted: Mon Jun 17, 2024 1:55 pm
by BuBs
As the saying goes close but no cigar i'll be back with v5 :)

Re: Raid Dev Tests

Posted: Mon Jun 17, 2024 3:59 pm
by Orgz
BuBs wrote: Mon Jun 17, 2024 1:55 pm As the saying goes close but no cigar i'll be back with v5 :)
Keep the momentum going and your book will reach new heights. In longer time controls your book is suitable, i do short time control games for entertainment 😉.