Lucas Chess GUI
Lucas Chess GUI
Lucas Chess (R)
Lucas Chess (R) is a GUI of chess:
To train in many different ways.
To play chess against any UCI engine.
To compete against engines to obtain an elo.
It has utilities to edit games, create polyglot books, tournaments between engines ...
This is an update of Lucas Chess with a new version of python (2.7 -> 3.7) and the main graphic library, from pyqt4 to pyside2 (qt4 -> qt5).
Incompatibilities
Does not support Windows XP.
Data files are not compatible with previous versions of Lucas Chess.
Dependencies
Python 3.7
PySide2
psutil
Python for windows extensions
chardet
python-chess
pyllow
photohash
cython
sortedcontainers
polib
Links
Web: https://lucaschess.pythonanywhere.com/.
Blog: https://lucaschess.blogspot.com.es/.
Wiki: https://chessionate.com/lucaswiki.
Re: Lucas Chess GUI
I'm not sure if this version is the same as the one posted above .. sorry ..
Version R 2.09
Downloads
Windows:
Version installable: download (173.57Mb) https://sourceforge.net/projects/lucasc ... e/download
Version portable: download (170.54Mb) https://sourceforge.net/projects/lucasc ... e/download
Linux:
Version installable: download (316.86Mb) https://sourceforge.net/projects/lucasc ... h/download
Version installable - WAYLAND: download (324.25Mb) https://sourceforge.net/projects/lucasc ... h/download
More information in Fresh News blog http://lucaschess.blogspot.com/2021/05/ ... rsion.html
Source: GitHub https://github.com/lukasmonk/lucaschessR2
Fixed
Saving to pgn format, when comments are removed, the body text is displaced.
Updated
Language Greek by Nick Delta.
Language Indonesian by Heri Darmanto.
Language Portuguese-BR by Lau
Engines
Updated Stockfish, Version 16 32bits+64bits+64bmi2, T. Romstad, M. Costalba, J. Kiiski, G. Linscott, https://stockfishchess.org/
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- Posts: 108
- Joined: Thu Jul 06, 2023 12:30 pm
- Has thanked: 1069 times
- Been thanked: 250 times
Lucas Chess Version R 2.10a...
Lucas Chess Version R 2.10a
”In-depth beta testing of the program by Eric. Analysis bar. Play human vs human.
Downloads
https://lucaschess.pythonanywhere.com/downloads
Added
Play human vs human.
Analysis Bar, which can be activated by playing against an engine or another human or by visualising a game, either directly or from Config, Show/Hide.
Databases with positions, added option Export to a position sheet in open document format.
Fixed
2.10a: Analysis of a game in some situations is not displayed.
2.10a: Play like a GM, option "Show all" is not saved as default to the next time.
2.10a: Director, the coordinate information is wrong, when using the right mouse button.
Updated
Komodo 64 bit basic, regression to 13.02. 14.1 64 bit does not work on some 64 bit pcs.
Kibitzers, a limit can be added to the depth that the engine analyses.
Language Greek by Nick Delta.
Language Fininsh by Heikki.
Language French by Eric and Lolo.
Language Chinese by Zoushen.
Chinese openings by Zoushen.
Language Spanish by Lucas.
Language Nederlands by Willy Lefebvre.
2.10a: Human vs human mode, added autorotate board option
2.10a: Enable analysis bar by default in Options/Configuration/Appearance 2.
2.10a: Save as PGN, added language tab when it is different from English. And the clipboard refers to the active tab.”
Thank you Lucas !
”In-depth beta testing of the program by Eric. Analysis bar. Play human vs human.
Downloads
https://lucaschess.pythonanywhere.com/downloads
Added
Play human vs human.
Analysis Bar, which can be activated by playing against an engine or another human or by visualising a game, either directly or from Config, Show/Hide.
Databases with positions, added option Export to a position sheet in open document format.
Fixed
2.10a: Analysis of a game in some situations is not displayed.
2.10a: Play like a GM, option "Show all" is not saved as default to the next time.
2.10a: Director, the coordinate information is wrong, when using the right mouse button.
Updated
Komodo 64 bit basic, regression to 13.02. 14.1 64 bit does not work on some 64 bit pcs.
Kibitzers, a limit can be added to the depth that the engine analyses.
Language Greek by Nick Delta.
Language Fininsh by Heikki.
Language French by Eric and Lolo.
Language Chinese by Zoushen.
Chinese openings by Zoushen.
Language Spanish by Lucas.
Language Nederlands by Willy Lefebvre.
2.10a: Human vs human mode, added autorotate board option
2.10a: Enable analysis bar by default in Options/Configuration/Appearance 2.
2.10a: Save as PGN, added language tab when it is different from English. And the clipboard refers to the active tab.”
Thank you Lucas !
-
- Posts: 108
- Joined: Thu Jul 06, 2023 12:30 pm
- Has thanked: 1069 times
- Been thanked: 250 times
Nibbler v2.4.1 Latest...
Nibbler v2.4.1 Latest by rooklift
”Improvements to the graph thanks to @Naphthalin:
The graph now draws two horizontal lines. When using centipawns, these lines correspond to pawn values of -1 and +1, while for winrates they correspond approximately (not exactly) to 25% and 75%. Thus, when the game is close the graph will fall in between those lines.
The graph is now based on centipawns - apparently this is better, even for Leela.
Extreme centipawn values (e.g. +20 or +40) will be drawn as basically the same, since they are. This allows more resolution for the critical values where the game is in doubt.”
https://github.com/rooklift/nibbler/releases
Thank you rooklift !
”Improvements to the graph thanks to @Naphthalin:
The graph now draws two horizontal lines. When using centipawns, these lines correspond to pawn values of -1 and +1, while for winrates they correspond approximately (not exactly) to 25% and 75%. Thus, when the game is close the graph will fall in between those lines.
The graph is now based on centipawns - apparently this is better, even for Leela.
Extreme centipawn values (e.g. +20 or +40) will be drawn as basically the same, since they are. This allows more resolution for the critical values where the game is in doubt.”
https://github.com/rooklift/nibbler/releases
Thank you rooklift !